#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Risk

PROJECTVERSION = 2.6
PROJECT_TYPE = Application
LANGUAGE = English

NEXTSTEP_APPICON = AppIcon2.tiff
NEXTSTEP_DOCICONS = CPIcon.tiff

ICONSECTIONS =	-sectcreate __ICON app AppIcon2.tiff \
		-sectcreate __ICON CPIcon CPIcon.tiff

LOCAL_RESOURCES = NEXTSTEP_Risk.nib WINDOWS_Risk.nib NewGamePanel.nib\
                  GameBoard.nib InfoPanel.nib CardPanel.nib\
                  DiceInspector.nib PlayerConsole.nib WorldInfoPanel.nib\
                  PreferencePanel.nib

GLOBAL_RESOURCES = 10Soldiers.tiff 5Soldiers.tiff AppIcon.tiff\
                   AppIcon2.tiff BoardBacking.tiff CardBack.tiff\
                   Computer.tiff CPIcon.tiff Die1.tiff Die2.tiff\
                   Die3.tiff Die4.tiff Die5.tiff Die6.tiff Human.tiff\
                   LittleCardBack.tiff LittleStar.tiff\
                   MiniWorldInfo.tiff Soldier.tiff Help Human.rtf\
                   NotPlaying.rtf RiskWorld.data

CLASSES = ArmyView.m BoardSetup.m Brain.m Continent.m Country.m\
          CountryShape.m GameConfiguration.m Human.m\
          NewGameController.m NSObjectExtensions.m Risk.m\
          RiskGameManager.m RiskMapView.m RiskNeighbor.m RiskPlayer.m\
          RiskPoint.m RiskWorld.m SNUserPath.m SNUserPathOperation.m\
          RiskCard.m StatusView.m CardPanelController.m SNRandom.m\
          ArmyPlacementValidator.m CardSet.m DiceInspector.m\
          WorldInfoController.m PreferenceController.m LineView.m

HFILES = ArmyView.h BoardSetup.h Brain.h Continent.h Country.h\
         CountryShape.h GameConfiguration.h Human.h NewGameController.h\
         NSObjectExtensions.h Risk.h RiskGameManager.h RiskMapView.h\
         RiskNeighbor.h RiskPlayer.h RiskPoint.h RiskWorld.h\
         SNUserPath.h SNUserPathOperation.h SNUtility.h RiskCard.h\
         StatusView.h CardPanelController.h SNRandom.h\
         ArmyPlacementValidator.h CardSet.h DiceInspector.h\
         WorldInfoController.h Version.h PreferenceController.h\
         LineView.h

MFILES = Risk_main.m

PSWFILES = SNUserPathWraps.psw

SUBPROJECTS = CardImages.subproj

BUNDLES = Chaotic.bproj Aimless.bproj

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble m.template\
            h.template


MAKEFILEDIR = $(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = app.make
NEXTSTEP_INSTALLDIR = $(HOME)/Apps
WINDOWS_INSTALLDIR = /MyApps
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


FRAMEWORKS = -framework AppKit -framework Foundation
PROJECT_HEADERS = RiskPlayer.h Country.h RiskWorld.h Risk.h\
                  SNUtility.h GameConfiguration.h RiskGameManager.h\
                  Human.h SNRandom.h Continent.h



include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
