ftp.nice.ch/Attic/openStep/games/Empire.0.6.m.NIS.bs.tgz#/Empire.0.6/src/Token.h

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//
// $Id: Token.h,v 1.4 1997/10/23 05:58:04 nygard Exp $
//

//
//  This file is a part of Empire, a game of exploration and conquest.
//  Copyright (C) 1996  Steve Nygard
//
//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//  You may contact the author by:
//     e-mail:  nygard@telusplanet.net
//

#import <AppKit/AppKit.h>
#import "Empire.h"

@interface Token : NSObject
{
  Player player;
  Icon icon;
  Terrain terrain;

  NSImage *tokenImage;
}

+ (void) initialize;
+ (void) loadClassImages;

+ (NSColor *) colorForPlayer:(Player)aPlayer;
+ (void) setColor:(NSColor *)aColor forPlayer:(Player)aPlayer;
+ (void) rebuildIconsForPlayer:(Player)aPlayer;                  // a.k.a. cursors...

+ (NSImage **) oddballsForPlayer:(Player)aPlayer;
+ (NSImage **) iconBorders;

- initIcon:(Icon)anIcon onTerrain:(Terrain)someTerrain forPlayer:(Player)aPlayer;
- (void) dealloc;

- (void) drawToken:(NSCustomImageRep *)imageRep;

- (NSImage *) tokenImage;

@end

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.