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// // $Id: Token.h,v 1.4 1997/10/23 05:58:04 nygard Exp $ // // // This file is a part of Empire, a game of exploration and conquest. // Copyright (C) 1996 Steve Nygard // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // You may contact the author by: // e-mail: nygard@telusplanet.net // #import <AppKit/AppKit.h> #import "Empire.h" @interface Token : NSObject { Player player; Icon icon; Terrain terrain; NSImage *tokenImage; } + (void) initialize; + (void) loadClassImages; + (NSColor *) colorForPlayer:(Player)aPlayer; + (void) setColor:(NSColor *)aColor forPlayer:(Player)aPlayer; + (void) rebuildIconsForPlayer:(Player)aPlayer; // a.k.a. cursors... + (NSImage **) oddballsForPlayer:(Player)aPlayer; + (NSImage **) iconBorders; - initIcon:(Icon)anIcon onTerrain:(Terrain)someTerrain forPlayer:(Player)aPlayer; - (void) dealloc; - (void) drawToken:(NSCustomImageRep *)imageRep; - (NSImage *) tokenImage; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.