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// // $Id: SNImage.m,v 1.7 1997/10/31 04:52:04 nygard Exp $ // // // This file is a part of Empire, a game of exploration and conquest. // Copyright (C) 1996 Steve Nygard // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // You may contact the author by: // e-mail: nygard@telusplanet.net // #import "Empire.h" RCSID ("$Id: SNImage.m,v 1.7 1997/10/31 04:52:04 nygard Exp $"); #import "SNImage.h" #import <AppKit/psopsNeXT.h> //====================================================================== // This handles a small bug in Openstep 4.[01]. When an NSImage is // cached, it does not ensure that instance drawing has been turned off. // // We don't actually have to change any code to use SNImage instead of // NSImage. Instead, this just poses as NSImage and no other code // needs to be changed. //====================================================================== @implementation SNImage + (void) load { // This doesn't work in +initialize [self poseAsClass:[NSImage class]]; } //---------------------------------------------------------------------- - (BOOL) drawRepresentation:(NSImageRep *)imageRep inRect:(NSRect)rect { PSsetinstance (NO); return [super drawRepresentation:imageRep inRect:rect]; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.