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//
// $Id: SNImage.m,v 1.7 1997/10/31 04:52:04 nygard Exp $
//
//
// This file is a part of Empire, a game of exploration and conquest.
// Copyright (C) 1996 Steve Nygard
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// You may contact the author by:
// e-mail: nygard@telusplanet.net
//
#import "Empire.h"
RCSID ("$Id: SNImage.m,v 1.7 1997/10/31 04:52:04 nygard Exp $");
#import "SNImage.h"
#import <AppKit/psopsNeXT.h>
//======================================================================
// This handles a small bug in Openstep 4.[01]. When an NSImage is
// cached, it does not ensure that instance drawing has been turned off.
//
// We don't actually have to change any code to use SNImage instead of
// NSImage. Instead, this just poses as NSImage and no other code
// needs to be changed.
//======================================================================
@implementation SNImage
+ (void) load
{
// This doesn't work in +initialize
[self poseAsClass:[NSImage class]];
}
//----------------------------------------------------------------------
- (BOOL) drawRepresentation:(NSImageRep *)imageRep inRect:(NSRect)rect
{
PSsetinstance (NO);
return [super drawRepresentation:imageRep inRect:rect];
}
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.