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// // $Id: PathSegment.m,v 1.6 1997/10/31 04:52:01 nygard Exp $ // // // This file is a part of Empire, a game of exploration and conquest. // Copyright (C) 1996 Steve Nygard // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // You may contact the author by: // e-mail: nygard@telusplanet.net // #import "Empire.h" RCSID ("$Id: PathSegment.m,v 1.6 1997/10/31 04:52:01 nygard Exp $"); #import "PathSegment.h" #import "MapView.h" //====================================================================== // A PathSegment represents a path between two locations on the map. // It's used to show current flight paths and patrols. //====================================================================== #define PathSegment_VERSION 1 @implementation PathSegment + (void) initialize { if (self == [PathSegment class]) { [self setVersion:PathSegment_VERSION]; } } //---------------------------------------------------------------------- - initPathFromLocation:(EMMapLocation)source toLocation:(EMMapLocation)target in:(MapView *)mapView { [super init]; p1 = [mapView getCenterPointForLocation:source]; p2 = [mapView getCenterPointForLocation:target]; return self; } //---------------------------------------------------------------------- - (void) drawPath { // Assumes line width/style set. PSmoveto (p1.x, p1.y); PSlineto (p2.x, p2.y); } @end
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