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/* 3d.h */ extern void error(char *); extern void diff3(GLdouble [3], GLdouble [3], GLdouble [3]); extern void add3(GLdouble [3], GLdouble [3], GLdouble [3]); extern void scalarmult(GLdouble, GLdouble [3], GLdouble [3]); extern GLdouble dot3(GLdouble [3], GLdouble [3]); extern GLdouble length3(GLdouble [3]); extern GLdouble dist3(GLdouble [3], GLdouble [3]); extern void copy3(GLdouble [3], GLdouble [3]); extern void crossprod(GLdouble [3], GLdouble [3], GLdouble [3]); extern void normalize(GLdouble [3]); extern void print3(GLdouble [3]); extern void printmat3(GLdouble [3][3]); extern void identifymat3(GLdouble [3][3]); extern void copymat3(GLdouble *, GLdouble *); extern void xformvec3(GLdouble [3], GLdouble [3][3], GLdouble [3]); extern void m_resetmatrixstack(void); extern void m_xformpt(GLdouble [3], GLdouble [3], GLdouble [3], GLdouble [3]); extern void m_xformptonly(GLdouble [3], GLdouble [3]); extern void m_pushmatrix(void); extern void m_popmatrix(void); extern void m_shear(GLdouble, GLdouble, GLdouble); extern void m_translate(GLdouble, GLdouble, GLdouble); extern void m_scale(GLdouble, GLdouble, GLdouble); extern void m_rotate(GLdouble, char);
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.