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/* $Id: xfonts.c,v 1.8 1997/05/24 12:11:25 brianp Exp $ */ /* xfonts.c -- glXUseXFont() for Mesa Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: xfonts.c,v $ * Revision 1.8 1997/05/24 12:11:25 brianp * renamed glXUseXFont() to Fake_glXUseXFont() * * Revision 1.7 1997/03/13 03:14:34 brianp * removed unused variable 'c' from dump_font_struct() * * Revision 1.6 1996/11/20 03:05:14 brianp * added #include "GL/glx.h" * * Revision 1.5 1996/10/22 01:02:46 brianp * call XFreeFontInfo instead of XFreeFont (again) * * Revision 1.4 1996/10/09 03:07:42 brianp * replaced XFreeFontInfo with XFreeFont * * Revision 1.3 1996/09/19 03:41:48 brianp * updated for new X/Mesa changes * * Revision 1.2 1996/09/15 01:50:05 brianp * fixed #includes * * Revision 1.1 1996/09/13 01:38:16 brianp * Initial revision * */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include "GL/gl.h" #include "GL/glx.h" #include "GL/xmesa.h" #include "macros.h" /* Some debugging info. */ #ifdef DEBUG #include <ctype.h> int debug_xfonts = 0; static void dump_char_struct (XCharStruct *ch, char *prefix) { printf ("%slbearing = %d, rbearing = %d, width = %d\n", prefix, ch->lbearing, ch->rbearing, ch->width); printf ("%sascent = %d, descent = %d, attributes = %u\n", prefix, ch->ascent, ch->descent, ch->attributes); } static void dump_font_struct (XFontStruct *font) { printf ("ascent = %d, descent = %d\n", font->ascent, font->descent); printf ("char_or_byte2 = (%d,%d)\n", font->min_char_or_byte2, font->max_char_or_byte2); printf ("byte1 = (%d,%d)\n", font->min_byte1, font->max_byte1); printf ("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); printf ("default_char = %c (\\%03o)\n", isprint (font->default_char) ? font->default_char : ' ', font->default_char); dump_char_struct (&font->min_bounds, "min> "); dump_char_struct (&font->max_bounds, "max> "); #if 0 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { char prefix[8]; sprintf (prefix, "%d> ", c); dump_char_struct (&font->per_char[c], prefix); } #endif } static void dump_bitmap (unsigned int width, unsigned int height, GLubyte *bitmap) { int x, y; printf (" "); for (x = 0; x < 8*width; x++) printf ("%o", 7 - (x % 8)); putchar ('\n'); for (y = 0; y < height; y++) { printf ("%3o:", y); for (x = 0; x < 8*width; x++) putchar ((bitmap[width*(height - y - 1) + x/8] & (1 << (7 - (x % 8)))) ? '*' : '.'); printf (" "); for (x = 0; x < width; x++) printf ("0x%02x, ", bitmap[width*(height - y - 1) + x]); putchar ('\n'); } } #endif /* DEBUG */ /* Implementation. */ /* Fill a BITMAP with a character C from thew current font in the graphics context GC. WIDTH is the width in bytes and HEIGHT is the height in bits. Note that the generated bitmaps must be used with glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei (GL_UNPACK_ALIGNMENT, 1); Possible optimizations: * use only one reusable pixmap with the maximum dimensions. * draw the entire font into a single pixmap (careful with proportional fonts!). */ static void fill_bitmap (Display *dpy, Window win, GC gc, unsigned int width, unsigned int height, int x0, int y0, char c, GLubyte *bitmap) { XImage *image; int x, y; Pixmap pixmap; pixmap = XCreatePixmap (dpy, win, 8*width, height, 1); XSetForeground(dpy, gc, 0); XFillRectangle (dpy, pixmap, gc, 0, 0, 8*width, height); XSetForeground(dpy, gc, 1); XDrawString (dpy, pixmap, gc, x0, y0, &c, 1); image = XGetImage (dpy, pixmap, 0, 0, 8*width, height, 1, XYPixmap); /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ for (y = 0; y < height; y++) for (x = 0; x < 8*width; x++) if (XGetPixel (image, x, y)) bitmap[width*(height - y - 1) + x/8] |= (1 << (7 - (x % 8))); XFreePixmap (dpy, pixmap); XDestroyImage (image); } #include "xmesaP.h" #include "context.h" #include "fakeglx.h" void Fake_glXUseXFont( Font font, int first, int count, int listbase ) { XMesaContext CC; Display *dpy; Window win; Pixmap pixmap; GC gc; XGCValues values; unsigned long valuemask; XFontStruct *fs; GLint swapbytes, lsbfirst, rowlength; GLint skiprows, skippixels, alignment; unsigned int max_width, max_height, max_bm_width, max_bm_height; GLubyte *bm; int i; CC = XMesaGetCurrentContext(); dpy = CC->display; win = CC->xm_buffer->frontbuffer; fs = XQueryFont (dpy, font); if (!fs) { gl_error (CC->gl_ctx, GL_INVALID_VALUE, "Couldn't get font structure information"); return; } /* Allocate a bitmap that can fit all characters. */ max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; max_height = fs->max_bounds.ascent + fs->max_bounds.descent; max_bm_width = (max_width + 7) / 8; max_bm_height = max_height; bm = (GLubyte *) malloc ((max_bm_width * max_bm_height) * sizeof (GLubyte)); if (!bm) { gl_error (CC->gl_ctx, GL_OUT_OF_MEMORY, "Couldn't allocate bitmap in glXUseXFont()"); return; } /* Save the current packing mode for bitmaps. */ glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes); glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst); glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength); glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows); glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels); glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment); /* Enforce a standard packing mode which is compatible with fill_bitmap() from above. This is actually the default mode, except for the (non)alignment. */ glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei (GL_UNPACK_ALIGNMENT, 1); pixmap = XCreatePixmap (dpy, win, 10, 10, 1); values.foreground = BlackPixel (dpy, DefaultScreen (dpy)); values.background = WhitePixel (dpy, DefaultScreen (dpy)); values.font = fs->fid; valuemask = GCForeground | GCBackground | GCFont; gc = XCreateGC (dpy, pixmap, valuemask, &values); XFreePixmap (dpy, pixmap); #ifdef DEBUG if (debug_xfonts) dump_font_struct (fs); #endif for (i = 0; i < count; i++) { unsigned int width, height, bm_width, bm_height; GLfloat x0, y0, dx, dy; XCharStruct *ch; int x, y; int c = first + i; int list = listbase + i; if (fs->per_char && (c >= fs->min_char_or_byte2) && (c <= fs->max_char_or_byte2)) ch = &fs->per_char[c-fs->min_char_or_byte2]; else ch = &fs->max_bounds; #ifdef DEBUG if (debug_xfonts) { char s[7]; sprintf (s, isprint (c) ? "%c> " : "\\%03o> ", c); dump_char_struct (ch, s); } #endif /* glBitmap()' parameters: straight from the glXUseXFont(3) manpage. */ width = ch->rbearing - ch->lbearing; height = ch->ascent + ch->descent; x0 = - ch->lbearing; y0 = ch->descent - 1; dx = ch->width; dy = 0; /* X11's starting point. */ x = - ch->lbearing; y = ch->ascent; /* Round the width to a multiple of eight. We will use this also for the pixmap for capturing the X11 font. This is slightly inefficient, but it makes the OpenGL part real easy. */ bm_width = (width + 7) / 8; bm_height = height; glNewList (list, GL_COMPILE); if ((c >= fs->min_char_or_byte2) && (c <= fs->max_char_or_byte2) && (bm_width > 0) && (bm_height > 0)) { MEMSET (bm, '\0', bm_width * bm_height); fill_bitmap (dpy, win, gc, bm_width, bm_height, x, y, c, bm); glBitmap (width, height, x0, y0, dx, dy, bm); #ifdef DEBUG if (debug_xfonts) { printf ("width/height = %d/%d\n", width, height); printf ("bm_width/bm_height = %d/%d\n", bm_width, bm_height); dump_bitmap (bm_width, bm_height, bm); } #endif } else glBitmap (0, 0, 0.0, 0.0, dx, dy, NULL); glEndList (); } free (bm); XFreeFontInfo( NULL, fs, 0 ); XFreeGC (dpy, gc); /* Restore saved packing modes. */ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); } /* The End. */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.