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/* $Id: fakeglx.c,v 1.18 1997/06/20 02:26:36 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 2.3 * Copyright (C) 1995-1997 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: fakeglx.c,v $ * Revision 1.18 1997/06/20 02:26:36 brianp * removed unused bitcount() function * * Revision 1.17 1997/05/26 21:14:50 brianp * rewrote glXGetConfig() code for GLX_RED/GREEN/BLUE/ALPHA_SIZE * * Revision 1.16 1997/05/24 12:09:09 brianp * created this file (fakeglx.c) from former glx.c file * * Revision 1.15 1997/04/27 03:19:30 brianp * removed BufferList and related code, use new XMesa functions instead * * Revision 1.14 1997/04/12 16:18:06 brianp * changed version strings to 2.3 * * Revision 1.13 1997/03/11 01:31:39 brianp * changed version strings to 2.2 * * Revision 1.12 1997/02/27 20:02:40 brianp * better visual creation error checking (Alex Harper) * * Revision 1.11 1997/01/31 20:38:49 brianp * in find_glx_visual(), try to match new vishandle instead of visinfo * * Revision 1.10 1997/01/29 19:34:47 brianp * replaced is_overlay_visual() with level_of_visual() * * Revision 1.9 1997/01/29 19:23:31 brianp * fixed memory leaks per Wolfram Gloger * * Revision 1.8 1996/12/09 22:33:53 brianp * faster window_exists() function from Stephane Rehel * * Revision 1.7 1996/11/21 03:40:56 brianp * 32-bit per pixel visuals now work * * Revision 1.6 1996/10/31 01:01:43 brianp * added ancillary buffer garbage collection * incremented version to 2.1 * * Revision 1.5 1996/09/27 17:09:15 brianp * fixed a few warnings about unreachable breaks and returns * * Revision 1.4 1996/09/27 01:27:01 brianp * removed unused variables * * Revision 1.3 1996/09/19 03:42:38 brianp * fixed bug in glXGetCurrentDrawable() * * Revision 1.2 1996/09/19 03:16:50 brianp * re-implemented for new X/Mesa interface, added glXReleaseBuffersMESA() * * Revision 1.1 1996/09/13 01:38:16 brianp * Initial revision * */ /* * A pseudo-GLX implementation to allow OpenGL/GLX programs to work with Mesa. * The Fake_glX*() functions implemented here are called from glxapi.c * * Thanks to the contributors: * * Initial version: Philip Brown (philb@CSUA.Berkeley.EDU) * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu) * Further visual-handling refinements: Wolfram Gloger * (wmglo@Dent.MED.Uni-Muenchen.DE). */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include "GL/gl.h" #include "GL/xmesa.h" #include "context.h" #include "config.h" #include "fakeglx.h" #include "macros.h" #include "types.h" #include "xmesaP.h" #define DONT_CARE -1 #define MAX_VISUALS 100 static XMesaVisual VisualTable[MAX_VISUALS]; static int NumVisuals = 0; /* * This struct and some code fragments borrowed * from Mark Kilgard's GLUT library. */ typedef struct _OverlayInfo { /* Avoid 64-bit portability problems by being careful to use longs due to the way XGetWindowProperty is specified. Note that these parameters are passed as CARD32s over X protocol. */ long overlay_visual; long transparent_type; long value; long layer; } OverlayInfo; /* Macro to handle c_class vs class field name in XVisualInfo struct */ #if defined(__cplusplus) || defined(c_plusplus) #define CLASS c_class #else #define CLASS class #endif /* * Test if the given XVisualInfo is usable for Mesa rendering. */ static GLboolean is_usable_visual( XVisualInfo *vinfo ) { switch (vinfo->CLASS) { case StaticGray: case GrayScale: /* Any StaticGray/GrayScale visual works in RGB or CI mode */ return GL_TRUE; case StaticColor: case PseudoColor: /* Any StaticColor/PseudoColor visual of at least 4 bits */ if (vinfo->depth>=4) { return GL_TRUE; } else { return GL_FALSE; } case TrueColor: case DirectColor: /* Any depth of TrueColor or DirectColor works in RGB mode */ return GL_TRUE; default: /* This should never happen */ return GL_FALSE; } } /* * Return the level (overlay, normal, underlay) of a given XVisualInfo. * Input: dpy - the X display * vinfo - the XVisualInfo to test * Return: level of the visual: * 0 = normal planes * >0 = overlay planes * <0 = underlay planes */ static int level_of_visual( Display *dpy, XVisualInfo *vinfo ) { Atom overlayVisualsAtom; OverlayInfo *overlay_info = NULL; int numOverlaysPerScreen; Status status; Atom actualType; int actualFormat; unsigned long sizeData, bytesLeft; int i; /* * The SERVER_OVERLAY_VISUALS property on the root window contains * a list of overlay visuals. Get that list now. */ overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True); if (overlayVisualsAtom == None) { return 0; } status = XGetWindowProperty(dpy, RootWindow( dpy, vinfo->screen ), overlayVisualsAtom, 0L, (long) 10000, False, overlayVisualsAtom, &actualType, &actualFormat, &sizeData, &bytesLeft, (unsigned char **) &overlay_info ); if (status != Success || actualType != overlayVisualsAtom || actualFormat != 32 || sizeData < 4) { /* something went wrong */ XFree(overlay_info); return 0; } /* search the overlay visual list for the visual ID of interest */ numOverlaysPerScreen = sizeData / 4; for (i=0;i<numOverlaysPerScreen;i++) { OverlayInfo *ov; ov = overlay_info + i; if (ov->overlay_visual==vinfo->visualid) { /* found the visual */ if (/*ov->transparent_type==1 &&*/ ov->layer!=0) { int level = ov->layer; XFree(overlay_info); return level; } else { XFree(overlay_info); return 0; } } } /* The visual ID was not found in the overlay list. */ XFree(overlay_info); return 0; } /* * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the * configuration in our list of GLX visuals. */ static XMesaVisual save_glx_visual( Display *dpy, XVisualInfo *vinfo, GLboolean rgb, GLboolean alpha, GLboolean dbl, GLint depth_size, GLint stencil_size, GLint accum_size, GLint level ) { GLboolean ximage_flag = GL_TRUE; XMesaVisual xmvis; if (NumVisuals>=MAX_VISUALS) { fprintf( stderr, "GLX Error: maximum number of visuals exceeded\n"); return NULL; } if (dbl) { /* Check if the MESA_BACK_BUFFER env var is set */ char *backbuffer = getenv("MESA_BACK_BUFFER"); if (backbuffer) { if (backbuffer[0]=='p' || backbuffer[0]=='P') { ximage_flag = GL_FALSE; } else if (backbuffer[0]=='x' || backbuffer[0]=='X') { ximage_flag = GL_TRUE; } else { fprintf(stderr, "Mesa: invalid value for MESA_BACK_BUFFER "); fprintf(stderr, "environment variable, using an XImage.\n"); } } } xmvis = XMesaCreateVisual( dpy, vinfo, rgb, alpha, dbl, ximage_flag, depth_size, stencil_size, accum_size, level ); if (xmvis) { VisualTable[NumVisuals] = xmvis; NumVisuals++; } return xmvis; } /* * Create a GLX visual from a regular XVisualInfo. */ static XMesaVisual create_glx_visual( Display *dpy, XVisualInfo *visinfo ) { int vislevel; vislevel = level_of_visual( dpy, visinfo ); if (vislevel) { /* Configure this visual as a CI, single-buffered overlay */ return save_glx_visual( dpy, visinfo, GL_FALSE, /* rgb */ GL_FALSE, /* alpha */ GL_FALSE, /* double */ 0, /* depth bits */ 0, /* stencil bits */ 0, /* accum bits */ vislevel /* level */ ); } else if (is_usable_visual( visinfo )) { /* Configure this visual as RGB, double-buffered, depth-buffered. */ /* This is surely wrong for some people's needs but what else */ /* can be done? They should use glXChooseVisual(). */ return save_glx_visual( dpy, visinfo, GL_TRUE, /* rgb */ GL_FALSE, /* alpha */ GL_TRUE, /* double */ 8*sizeof(GLdepth), 8*sizeof(GLstencil), 8*sizeof(GLaccum), 0 /* level */ ); } else { fprintf(stderr,"Mesa: error in glXCreateContext: bad visual\n"); return NULL; } } /* * Find the GLX visual associated with an XVisualInfo. */ static XMesaVisual find_glx_visual( Display *dpy, XVisualInfo *vinfo ) { int i; /* First try to match pointers */ for (i=0;i<NumVisuals;i++) { if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) { return VisualTable[i]; } } /* try to match visual id */ for (i=0;i<NumVisuals;i++) { if (VisualTable[i]->display==dpy && VisualTable[i]->visinfo->visualid == vinfo->visualid) { return VisualTable[i]; } } return NULL; } /* * Return the transparent pixel value for a GLX visual. * Input: glxvis - the glx_visual * Return: a pixel value or -1 if no transparent pixel */ static int transparent_pixel( XMesaVisual glxvis ) { Display *dpy = glxvis->display; XVisualInfo *vinfo = glxvis->visinfo; Atom overlayVisualsAtom; OverlayInfo *overlay_info = NULL; int numOverlaysPerScreen; Status status; Atom actualType; int actualFormat; unsigned long sizeData, bytesLeft; int i; /* * The SERVER_OVERLAY_VISUALS property on the root window contains * a list of overlay visuals. Get that list now. */ overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True); if (overlayVisualsAtom == None) { return -1; } status = XGetWindowProperty(dpy, RootWindow( dpy, vinfo->screen ), overlayVisualsAtom, 0L, (long) 10000, False, overlayVisualsAtom, &actualType, &actualFormat, &sizeData, &bytesLeft, (unsigned char **) &overlay_info ); if (status != Success || actualType != overlayVisualsAtom || actualFormat != 32 || sizeData < 4) { /* something went wrong */ XFree(overlay_info); return -1; } /* search the overlay visual list for the visual ID of interest */ numOverlaysPerScreen = sizeData / 4; for (i=0;i<numOverlaysPerScreen;i++) { OverlayInfo *ov; ov = overlay_info + i; if (ov->overlay_visual==vinfo->visualid) { /* found it! */ if (ov->transparent_type==0) { /* type 0 indicates no transparency */ XFree(overlay_info); return -1; } else { /* ov->value is the transparent pixel */ XFree(overlay_info); return ov->value; } } } /* The visual ID was not found in the overlay list. */ XFree(overlay_info); return -1; } /* * Try to get an X visual which matches the given arguments. */ static XVisualInfo *get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) { XVisualInfo temp; long mask; int n; int default_depth; int default_class; mask = VisualScreenMask | VisualDepthMask | VisualClassMask; temp.screen = scr; temp.depth = depth; temp.CLASS = xclass; default_depth = DefaultDepth(dpy,scr); default_class = DefaultVisual(dpy,scr)->CLASS; if (depth==default_depth && xclass==default_class) { /* try to get root window's visual */ temp.visualid = DefaultVisual(dpy,scr)->visualid; mask |= VisualIDMask; } return XGetVisualInfo( dpy, mask, &temp, &n ); } /* * Retrieve the value of the given environment variable and find * the X visual which matches it. * Input: dpy - the display * screen - the screen number * varname - the name of the environment variable * Return: an XVisualInfo pointer to NULL if error. */ static XVisualInfo *get_env_visual( Display *dpy, int scr, char *varname ) { char *value; char type[100]; int depth, xclass = -1; XVisualInfo *vis; value = getenv( varname ); if (!value) { return NULL; } sscanf( value, "%s %d", type, &depth ); if (strcmp(type,"TrueColor")==0) xclass = TrueColor; else if (strcmp(type,"DirectColor")==0) xclass = DirectColor; else if (strcmp(type,"PseudoColor")==0) xclass = PseudoColor; else if (strcmp(type,"StaticColor")==0) xclass = StaticColor; else if (strcmp(type,"GrayScale")==0) xclass = GrayScale; else if (strcmp(type,"StaticGray")==0) xclass = StaticGray; if (xclass>-1 && depth>0) { vis = get_visual( dpy, scr, depth, xclass ); if (vis) { return vis; } } fprintf( stderr, "Mesa: GLX unable to find visual class=%s, depth=%d.\n", type, depth ); return NULL; } /* * Select an X visual which satisfies the RGBA/CI flag and minimum depth. * Input: dpy, screen - X display and screen number * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode * min_depth - minimum visual depth * preferred_class - preferred GLX visual class or DONT_CARE * Return: pointer to an XVisualInfo or NULL. */ static XVisualInfo *choose_x_visual( Display *dpy, int screen, GLboolean rgba, int min_depth, int preferred_class ) { XVisualInfo *vis; int xclass, visclass; int depth; if (rgba) { Atom hp_cr_maps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", True); /* First see if the MESA_RGB_VISUAL env var is defined */ vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" ); if (vis) { return vis; } /* Otherwise, search for a suitable visual */ if (preferred_class==DONT_CARE) { for (xclass=0;xclass<6;xclass++) { switch (xclass) { case 0: visclass = TrueColor; break; case 1: visclass = DirectColor; break; case 2: visclass = PseudoColor; break; case 3: visclass = StaticColor; break; case 4: visclass = GrayScale; break; case 5: visclass = StaticGray; break; } if (min_depth==0) { /* start with shallowest */ for (depth=0;depth<=32;depth++) { if (visclass==TrueColor && depth==8 && !hp_cr_maps) { /* Special case: try to get 8-bit PseudoColor before */ /* 8-bit TrueColor */ vis = get_visual( dpy, screen, 8, PseudoColor ); if (vis) { return vis; } } vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } else { /* start with deepest */ for (depth=32;depth>=min_depth;depth--) { if (visclass==TrueColor && depth==8 && !hp_cr_maps) { /* Special case: try to get 8-bit PseudoColor before */ /* 8-bit TrueColor */ vis = get_visual( dpy, screen, 8, PseudoColor ); if (vis) { return vis; } } vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } } } else { /* search for a specific visual class */ switch (preferred_class) { case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; default: return NULL; } if (min_depth==0) { /* start with shallowest */ for (depth=0;depth<=32;depth++) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } else { /* start with deepest */ for (depth=32;depth>=min_depth;depth--) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } } } else { /* First see if the MESA_CI_VISUAL env var is defined */ vis = get_env_visual( dpy, screen, "MESA_CI_VISUAL" ); if (vis) { return vis; } /* Otherwise, search for a suitable visual, starting with shallowest */ if (preferred_class==DONT_CARE) { for (xclass=0;xclass<4;xclass++) { switch (xclass) { case 0: visclass = PseudoColor; break; case 1: visclass = StaticColor; break; case 2: visclass = GrayScale; break; case 3: visclass = StaticGray; break; } /* try 8-bit up through 16-bit */ for (depth=8;depth<=16;depth++) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } /* try min_depth up to 8-bit */ for (depth=min_depth;depth<8;depth++) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } } else { /* search for a specific visual class */ switch (preferred_class) { case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; default: return NULL; } /* try 8-bit up through 16-bit */ for (depth=8;depth<=16;depth++) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } /* try min_depth up to 8-bit */ for (depth=min_depth;depth<8;depth++) { vis = get_visual( dpy, screen, depth, visclass ); if (vis) { return vis; } } } } /* didn't find a visual */ return NULL; } /* * Find the deepest X over/underlay visual of at least min_depth. * Input: dpy, screen - X display and screen number * level - the over/underlay level * trans_type - transparent pixel type: GLX_NONE_EXT, * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT, * or DONT_CARE * trans_value - transparent pixel value or DONT_CARE * min_depth - minimum visual depth * preferred_class - preferred GLX visual class or DONT_CARE * Return: pointer to an XVisualInfo or NULL. */ static XVisualInfo *choose_x_overlay_visual( Display *dpy, int scr, int level, int trans_type, int trans_value, int min_depth, int preferred_class ) { Atom overlayVisualsAtom; OverlayInfo *overlay_info; int numOverlaysPerScreen; Status status; Atom actualType; int actualFormat; unsigned long sizeData, bytesLeft; int i; XVisualInfo *deepvis; int deepest; /*TMP*/ int tt, tv; switch (preferred_class) { case GLX_TRUE_COLOR_EXT: preferred_class = TrueColor; break; case GLX_DIRECT_COLOR_EXT: preferred_class = DirectColor; break; case GLX_PSEUDO_COLOR_EXT: preferred_class = PseudoColor; break; case GLX_STATIC_COLOR_EXT: preferred_class = StaticColor; break; case GLX_GRAY_SCALE_EXT: preferred_class = GrayScale; break; case GLX_STATIC_GRAY_EXT: preferred_class = StaticGray; break; default: preferred_class = DONT_CARE; } /* * The SERVER_OVERLAY_VISUALS property on the root window contains * a list of overlay visuals. Get that list now. */ overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True); if (overlayVisualsAtom == None) { return GL_FALSE; } status = XGetWindowProperty(dpy, RootWindow( dpy, scr ), overlayVisualsAtom, 0L, (long) 10000, False, overlayVisualsAtom, &actualType, &actualFormat, &sizeData, &bytesLeft, (unsigned char **) &overlay_info ); if (status != Success || actualType != overlayVisualsAtom || actualFormat != 32 || sizeData < 4) { /* something went wrong */ return GL_FALSE; } /* Search for the deepest overlay which satisifies all criteria. */ deepest = min_depth; deepvis = NULL; numOverlaysPerScreen = sizeData / 4; for (i=0;i<numOverlaysPerScreen;i++) { XVisualInfo *vislist, vistemplate; int count; OverlayInfo *ov; ov = overlay_info + i; if (ov->layer!=level) { /* failed overlay level criteria */ continue; } if (!(trans_type==DONT_CARE || (trans_type==GLX_TRANSPARENT_INDEX_EXT && ov->transparent_type>0) || (trans_type==GLX_NONE_EXT && ov->transparent_type==0))) { /* failed transparent pixel type criteria */ continue; } if (trans_value!=DONT_CARE && trans_value!=ov->value) { /* failed transparent pixel value criteria */ continue; } /* get XVisualInfo and check the depth */ vistemplate.visualid = ov->overlay_visual; vistemplate.screen = scr; vislist = XGetVisualInfo( dpy, VisualIDMask | VisualScreenMask, &vistemplate, &count ); if (count!=1) { /* something went wrong */ continue; } if (preferred_class!=DONT_CARE && preferred_class!=vislist->CLASS) { /* wrong visual class */ continue; } if (deepvis==NULL || vislist->depth > deepest) { /* YES! found a satisfactory visual */ if (deepvis) { free( deepvis ); } deepest = vislist->depth; deepvis = vislist; /* TMP */ tt = ov->transparent_type; /* TMP */ tv = ov->value; } } /*TMP if (deepvis) { printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n", deepvis->visualid, level, deepvis->depth, tt, tv ); } */ return deepvis; } XVisualInfo *Fake_glXChooseVisual( Display *dpy, int screen, int *list ) { int *parselist; XVisualInfo *vis; int min_ci = 0; int min_red=0, min_green=0, min_blue=0; GLboolean rgb_flag = GL_FALSE; GLboolean alpha_flag = GL_FALSE; GLboolean double_flag = GL_FALSE; GLint depth_size = 0; GLint stencil_size = 0; GLint accum_size = 0; int level = 0; int visual_type = DONT_CARE; int trans_type = DONT_CARE; int trans_value = DONT_CARE; parselist = list; while (*parselist) { switch (*parselist) { case GLX_USE_GL: /* ignore */ parselist++; break; case GLX_BUFFER_SIZE: parselist++; min_ci = *parselist++; break; case GLX_LEVEL: parselist++; level = *parselist++; break; case GLX_RGBA: rgb_flag = GL_TRUE; parselist++; break; case GLX_DOUBLEBUFFER: double_flag = GL_TRUE; parselist++; break; case GLX_STEREO: /* not supported */ return NULL; case GLX_AUX_BUFFERS: /* ignore */ parselist++; parselist++; break; case GLX_RED_SIZE: parselist++; min_red = *parselist++; break; case GLX_GREEN_SIZE: parselist++; min_green = *parselist++; break; case GLX_BLUE_SIZE: parselist++; min_blue = *parselist++; break; case GLX_ALPHA_SIZE: parselist++; { GLint size = *parselist++; alpha_flag = size>0 ? 1 : 0; } break; case GLX_DEPTH_SIZE: parselist++; depth_size = *parselist++; break; case GLX_STENCIL_SIZE: parselist++; stencil_size = *parselist++; break; case GLX_ACCUM_RED_SIZE: case GLX_ACCUM_GREEN_SIZE: case GLX_ACCUM_BLUE_SIZE: case GLX_ACCUM_ALPHA_SIZE: parselist++; { GLint size = *parselist++; accum_size = MAX2( accum_size, size ); } break; /* * GLX_EXT_visual_info extension */ case GLX_X_VISUAL_TYPE_EXT: parselist++; visual_type = *parselist++; break; case GLX_TRANSPARENT_TYPE_EXT: parselist++; trans_type = *parselist++; break; case GLX_TRANSPARENT_INDEX_VALUE_EXT: parselist++; trans_value = *parselist++; break; case GLX_TRANSPARENT_RED_VALUE_EXT: case GLX_TRANSPARENT_GREEN_VALUE_EXT: case GLX_TRANSPARENT_BLUE_VALUE_EXT: case GLX_TRANSPARENT_ALPHA_VALUE_EXT: /* ignore */ parselist++; parselist++; break; case None: break; default: /* undefined attribute */ return NULL; } } /* * Since we're only simulating the GLX extension this function will never * find any real GL visuals. Instead, all we can do is try to find an RGB * or CI visual of appropriate depth. Other requested attributes such as * double buffering, depth buffer, etc. will be associated with the X * visual and stored in the VisualTable[]. */ if (level==0) { /* normal color planes */ if (rgb_flag) { /* Get an RGB visual */ int min_rgb = min_red + min_green + min_blue; if (min_rgb>1 && min_rgb<8) { /* a special case to be sure we can get a monochrome visual */ min_rgb = 1; } vis = choose_x_visual( dpy, screen, rgb_flag, min_rgb, visual_type ); } else { /* Get a color index visual */ vis = choose_x_visual( dpy, screen, rgb_flag, min_ci, visual_type ); accum_size = 0; } } else { /* over/underlay planes */ vis = choose_x_overlay_visual( dpy, screen, level, trans_type, trans_value, min_ci, visual_type ); } if (vis) { if (!save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag, depth_size, stencil_size, accum_size, level )) return NULL; } return vis; } GLXContext Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) { XMesaVisual glxvis; XMesaGarbageCollect(); glxvis = find_glx_visual( dpy, visinfo ); if (!glxvis) { /* This visual wasn't found with glXChooseVisual() */ glxvis = create_glx_visual( dpy, visinfo ); if (!glxvis) { /* unusable visual */ return NULL; } } return (GLXContext) XMesaCreateContext( glxvis, (XMesaContext) share_list ); } Bool Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { if (ctx && drawable) { static GLXDrawable prev_drawable = 0; static XMesaBuffer prev_buffer = 0; XMesaBuffer buffer; if (drawable==prev_drawable) { buffer = prev_buffer; } else { buffer = XMesaFindBuffer( dpy, drawable ); } if (!buffer) { /* drawable must be a new window! */ buffer = XMesaCreateWindowBuffer( ctx->xm_visual, drawable ); if (!buffer) { /* If this happens, increase MAX_BUFFERS and recompile */ fprintf(stderr,"Mesa GLX error: too many windows!\n"); return False; } } prev_drawable = drawable; prev_buffer = buffer; /* Now make current! */ return (Bool) XMesaMakeCurrent( (XMesaContext) ctx, buffer ); } else if (!ctx && !drawable) { /* release current context w/out assigning new one. */ XMesaMakeCurrent( NULL, NULL ); return True; } else { /* ctx XOR drawable is NULL, this is an error */ return False; } } GLXPixmap Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; XMesaBuffer b; v = find_glx_visual( dpy, visinfo ); if (!v) { v = create_glx_visual( dpy, visinfo ); if (!v) { /* unusable visual */ return 0; } } b = XMesaCreatePixmapBuffer( v, pixmap, 0 ); if (!b) { return 0; } return b->frontbuffer; } #ifdef GLX_MESA_pixmap_colormap GLXPixmap Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap ) { XMesaVisual v; XMesaBuffer b; v = find_glx_visual( dpy, visinfo ); if (!v) { v = create_glx_visual( dpy, visinfo ); if (!v) { /* unusable visual */ return 0; } } b = XMesaCreatePixmapBuffer( v, pixmap, cmap ); if (!b) { return 0; } return b->frontbuffer; } #endif void Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); if (b) { XMesaDestroyBuffer(b); } else if (getenv("MESA_DEBUG")) { fprintf( stderr, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n"); } } void Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, GLuint mask ) { XMesaContext xm_src, xm_dst; xm_src = (XMesaContext) src; xm_dst = (XMesaContext) dst; gl_copy_context( xm_src->gl_ctx, xm_dst->gl_ctx, mask ); } Bool Fake_glXQueryExtension( Display *dpy, int *errorb, int *event ) { /* Mesa's GLX isn't really an X extension but we try to act like one. */ return True; } void Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) { XMesaDestroyContext( (XMesaContext) ctx ); XMesaGarbageCollect(); } Bool Fake_glXIsDirect( Display *dpy, GLXContext ctx ) { /* This isn't true but... */ return True; } void Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { static GLXDrawable prev_drawable = 0; static XMesaBuffer prev_buffer = 0; if (drawable==prev_drawable) { XMesaSwapBuffers( prev_buffer ); return; } prev_drawable = drawable; prev_buffer = XMesaFindBuffer( dpy, drawable ); if (prev_buffer) { XMesaSwapBuffers( prev_buffer ); } else { fprintf( stderr, "Warning: glXSwapBuffers drawable doesn't match current context\n"); } } Bool Fake_glXQueryVersion( Display *dpy, int *maj, int *min ) { /* Return GLX version, not Mesa version */ *maj = 1; *min = 1; return True; } /* * Query the GLX attributes of the given XVisualInfo. */ int Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { int visclass; XMesaVisual glxvis; glxvis = find_glx_visual( dpy, visinfo ); if (!glxvis) { /* this visual wasn't obtained with glXChooseVisual */ glxvis = create_glx_visual( dpy, visinfo ); if (!glxvis) { /* this visual can't be used for GL rendering */ if (attrib==GLX_USE_GL) { *value = (int) False; return 0; } else { /*fprintf( stderr, "Mesa: Error in glXGetConfig: bad visual\n");*/ return GLX_BAD_VISUAL; } } } /* Get the visual class */ visclass = visinfo->CLASS; switch(attrib) { case GLX_USE_GL: *value = (int) True; return 0; case GLX_BUFFER_SIZE: *value = visinfo->depth; return 0; case GLX_LEVEL: *value = glxvis->level; return 0; case GLX_RGBA: if (glxvis->gl_visual->RGBAflag) { *value = True; } else { *value = False; } return 0; case GLX_DOUBLEBUFFER: *value = (int) glxvis->gl_visual->DBflag; return 0; case GLX_STEREO: *value = (int) False; return 0; case GLX_AUX_BUFFERS: *value = (int) False; return 0; case GLX_RED_SIZE: *value = glxvis->gl_visual->RedBits; return 0; case GLX_GREEN_SIZE: *value = glxvis->gl_visual->GreenBits; return 0; case GLX_BLUE_SIZE: *value = glxvis->gl_visual->BlueBits; return 0; case GLX_ALPHA_SIZE: *value = glxvis->gl_visual->AlphaBits; return 0; case GLX_DEPTH_SIZE: *value = glxvis->gl_visual->DepthBits; return 0; case GLX_STENCIL_SIZE: *value = glxvis->gl_visual->StencilBits; return 0; case GLX_ACCUM_RED_SIZE: case GLX_ACCUM_GREEN_SIZE: case GLX_ACCUM_BLUE_SIZE: case GLX_ACCUM_ALPHA_SIZE: *value = glxvis->gl_visual->AccumBits; return 0; /* * GLX_EXT_visual_info extension */ case GLX_X_VISUAL_TYPE_EXT: switch (glxvis->visinfo->CLASS) { case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0; case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0; case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0; case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0; case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0; case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0; } return 0; case GLX_TRANSPARENT_TYPE_EXT: if (glxvis->level==0) { /* normal planes */ *value = GLX_NONE_EXT; } else if (glxvis->level>0) { /* overlay */ if (glxvis->gl_visual->RGBAflag) { *value = GLX_TRANSPARENT_RGB_EXT; } else { *value = GLX_TRANSPARENT_INDEX_EXT; } } else if (glxvis->level<0) { /* underlay */ *value = GLX_NONE_EXT; } return 0; case GLX_TRANSPARENT_INDEX_VALUE_EXT: { int pixel = transparent_pixel( glxvis ); if (pixel>=0) { *value = pixel; } /* else undefined */ } return 0; case GLX_TRANSPARENT_RED_VALUE_EXT: /* undefined */ return 0; case GLX_TRANSPARENT_GREEN_VALUE_EXT: /* undefined */ return 0; case GLX_TRANSPARENT_BLUE_VALUE_EXT: /* undefined */ return 0; case GLX_TRANSPARENT_ALPHA_VALUE_EXT: /* undefined */ return 0; /* * Extensions */ default: return GLX_BAD_ATTRIBUTE; } } GLXContext Fake_glXGetCurrentContext( void ) { return (GLXContext) XMesaGetCurrentContext(); } GLXDrawable Fake_glXGetCurrentDrawable( void ) { XMesaBuffer b = XMesaGetCurrentBuffer(); if (b) { return b->frontbuffer; } else { return 0; } } void Fake_glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); XMesaFlush( xmesa ); } void Fake_glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); XMesaFlush( xmesa ); } #define EXTENSIONS "GLX_MESA_pixmap_colormap GLX_EXT_visual_info GLX_MESA_release_buffers" /* GLX 1.1 and later */ const char *Fake_glXQueryExtensionsString( Display *dpy, int screen ) { static char *extensions = EXTENSIONS; return extensions; } /* GLX 1.1 and later */ const char *Fake_glXQueryServerString( Display *dpy, int screen, int name ) { static char *extensions = EXTENSIONS; static char *vendor = "Brian Paul"; static char *version = "1.1 Mesa 2.3"; switch (name) { case GLX_EXTENSIONS: return extensions; case GLX_VENDOR: return vendor; case GLX_VERSION: return version; default: return NULL; } } /* GLX 1.1 and later */ const char *Fake_glXGetClientString( Display *dpy, int name ) { static char *extensions = EXTENSIONS; static char *vendor = "Brian Paul"; static char *version = "1.1 Mesa 2.3"; switch (name) { case GLX_EXTENSIONS: return extensions; case GLX_VENDOR: return vendor; case GLX_VERSION: return version; default: return NULL; } } /* * Release the depth, stencil, accum buffers attached to a window prior * to destroying the window. */ Bool Fake_glXReleaseBuffersMESA( Display *dpy, Window w ) { XMesaBuffer b = XMesaFindBuffer(dpy, w); if (b) { XMesaDestroyBuffer(b); return True; } return False; }
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.