#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Mesa

PROJECTVERSION = 2.6
PROJECT_TYPE = Component
LANGUAGE = English

HFILES = accum.h all.h alpha.h alphabuf.h attrib.h bitmap.h blend.h\
         clip.h colors.h config.h context.h copypix.h dd.h depth.h\
         dlist.h drawpix.h enable.h eval.h feedback.h fixed.h fog.h\
         get.h image.h light.h lines.h linetemp.h logic.h macros.h\
         masking.h matrix.h misc.h mmath.h mmesap.h pb.h pixel.h\
         pointers.h points.h polygon.h quads.h rastpos.h readpix.h\
         rect.h scissor.h shade.h span.h stencil.h teximage.h\
         texobj.h texstate.h texture.h triangle.h tritemp.h types.h\
         varray.h vb.h vbfill.h vbrender.h vbxform.h wmesadef.h\
         xform.h winpos.h

CFILES = accum.c alpha.c alphabuf.c api.c attrib.c bitmap.c blend.c\
         clip.c cmesa.c context.c copypix.c depth.c dlist.c\
         dosmesa.c drawpix.c enable.c eval.c feedback.c fog.c\
         fxmesa.c get.c image.c light.c lines.c logic.c masking.c\
         matrix.c misc.c mmath.c osmesa.c pb.c pixel.c pointers.c\
         points.c polygon.c quads.c rastpos.c readpix.c rect.c\
         scissor.c shade.c span.c stencil.c teximage.c texobj.c\
         texstate.c texture.c triangle.c varray.c vb.c vbfill.c\
         vbrender.c vbxform.c winpos.c xform.c

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble


MAKEFILEDIR = $(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = subproj.make
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)




include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
